This is not a fast-paced game. You are strongly recommended to play with a notebook.

Experiment. Backtrack. Not all paths lead immediately to success.

There were people here, long ago. They were forgotten, and now they are no more. But they have left a series of puzzles, and it seems that they wanted to be understood. And so that is your goal: to understand.

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Made in a few days for the 2023 1-BIT JAM.

All graphical assets and code were produced during the jam.

The language in the game is a slightly-modified version of Sonja Lang's toki pona (n.b. the game is intended to be played by someone who has not seen toki pona before, and doesn't look up words outside of the game. If I'd spent more time on this I would have made a language rather than borrowed one)

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Music

Lightless Dawn by Kevin MacLeod | https://incompetech.com/
Music promoted by https://www.chosic.com/free-music/all/
Creative Commons CC BY 3.0
https://creativecommons.org/licenses/by/3.0/

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