Archipelago
A cross between Sudoku and Bridges, this is an original puzzle game brought to you on scales from the microscopic to the macroscopic, built in four days for the 2024 GMTK Game Jam. (A small update has since been released adding some more levels and fixing a couple of issues. Find the original version as a downloadable below.)
I've written up my thoughts on how the jam went in a devlog.
The number 1 to 4 must occur in every row and column, and that number is also the number of bridges from that island. Remember: you can deduce where the bridges go from the numbers, but you can also deduce where the numbers go from the bridges!
The visuals rely heavily on shaders, which can load quite slowly in the web version of the game. There are also some known issues running the web version on Linux. Use the downloadable version for a more reliable experience.
Full screen via a button in the bottom-right corner.
Credits:
All visual and audio assets are made by me, with the following exceptions:
Palette: https://lospec.com/palette-list/apollo
Zoom sound effect: https://freesound.org/people/Uzbazur/sounds/334003/
Elf sprite: https://0x72.itch.io/dungeontileset-ii
Music: Cozy - Composed by One Man Symphony - https://onemansymphony.bandcamp.com
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | TheJackOfClubs |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Game Maker's Toolkit Jam, Godot, Indie, Relaxing, Short, Singleplayer |
Download
Development log
- Post-jam update and discussion68 days ago
Comments
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Very good game, it gets quite hard further you progress and you need a bit of time to understand how the puzzles work but once you understand it, it gives you a lot of satisfaction when you each level.
The only issue I had is when I accidentally made a wrong connection I was losing all of the progress. I worked around it by making screenshots of my progress and redoing everything back to a moment where I made a mistake, but it would be nice if we could just delete connections between the numbers :)
Besides that graphics are extremely well done and the music is very soothing, just perfect for this type of game.
Thanks for playing, great to hear you enjoyed it!
Very helpful to hear the feedback. It could have been explained more clearly in the tutorial , but if you can delete bridges between two islands by placing more bridges (it cycles between zero, one, and two bridges). I'm planning on putting out an expanded version once the gmtk results are out, will certainly incorporate this into the next release :)
Once I understood what was happening it was very fun! Great puzzle game and nice use of multiple themes to show the scale involved
Quite the cute game ^^
Trying to run in the browser:
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
Hi, thanks for pointing this out! What web browser are you using? It's working fine for me in both Chrome and Firefox (even when logged out of my itch account or in a private tab) on Windows and Linux.
There are also downloadable options if it still doesn't work!
Using Brave & uBlock Origin on Windows. Suppose they may cause trouble.
Just to add Im running on Chrome and have AdBlock and Im also seeing those errors
I have the seem problem :'( sadly
i have the same problem running it on google chrome on mac laptop :(
The developer can easily fix this by just upgrading to Godot version 4.3 and re-exporting.